![]() ![]() Set shortly after the events of Diablo, the player controls a new hero, attempting to stop the destruction unleashed by Diablo's return. ![]() The game was developed over a three-year period, with a crunch time of a year and a half. The producers were Matthew Householder and Bill Roper. The game, with its dark fantasy and horror themes, was conceptualized and designed by David Brevik and Erich Schaefer, who, with Max Schaefer, acted as project leads on the game. You can read the full notes through a Q&A through here.Diablo II is an action role-playing hack-and-slash video game developed by Blizzard North and published by Blizzard Entertainment in 2000 for Microsoft Windows, Classic Mac OS, and macOS. The usual list of bug fixes, class changes and balancing were also noted, and if you want to try it out before it goes live (no date yet), log into the ClassicBeta through when starting up the game. ![]() "Players of Hell Difficulty Realm games are hereby warned once again, that a series of new and challenging tests await you! The answer lies within Diablo's Bosses, which span across the world from the Den of Evil to the Throne of Destruction" revealed the patch notes. It includes the addition of character respecialization, and you get this free opportunity once you have completed the Den of Evil quest along with a new challenge included in the "Hell" difficulty mode. Today's a prime example of this support, as patch 1.13 has been released on the public test servers. It's hard to believe that Diablo II is nine years-old, isn't it? But what is not hard to believe is that Blizzard is still supporting the title, and continues to release patches and content for the super dungeon game. ![]()
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